I'm back! It's been a crazy busy summer, and though I've been reading less than normal, I still have a handful of books and more than a handful of movies to potentially review. For now, I will start with the latest book I've read and possibly work backward from there, if life permits.
After enjoying Pathfinder, by Orson Scott Card, some friends encouraged me to also read Ender's Game, by the same author. But I confess, though I put it on my list, I didn't get seriously interested until I knew a movie adaptation was going to be made. Then, the only question was, should I read it beforehand or after? There are distinct advantages to each for a person who loves both movies and books. I opted for the book first this time, wanting to get into it and be surprised as I read, rather than getting the surprises out of the way in two hours and then going back and reading about how it all took place. I don't like spoilers. Having read it this close to when the movie comes out, I suppose I will probably be slightly disappointed with the movie. It's best to put some time between a book and a movie, I think. That way, you can enjoy both more fully and give the movie credit for being its own thing, rather than comparing two different story mediums that really aren't meant to be the same. On a side note, that's why I'm not going back and re-reading Catching Fire before the movie comes out in November. I don't remember much of the book, so the story will be fresh for me again. Then, I'll go back and enjoy a more leisurely pace through the details of the book afterward.
Ender's Game did not disappoint. It's an interesting genre, definitely science fiction but not necessarily young adult (and for sure not middle school), even though the story is about a young kid. Often, when you have a young protagonist, the book is automatically categorized as young adult, and perhaps that exactly what Ender's Game is to some, but it's a good example of a story that transcends both age limits and, almost miraculously for sci-fi, time periods. For instance, it was written in the 70's, but there's a very good grasp of the possibilities of computer technology and virtual reality. It's also just vague enough not to date itself, at least not too much.
Ender's Game is about a six-year-old boy, nicknamed Ender, who's a genius selected for training in Battle School to defeat a race of aliens called Buggers that almost wiped Earth out at one time. The theory is that a child with an adaptable mind is needed to confront the enemy, who anticipates actions and adapts quickly itself. So, little boys are monitored, and if they qualify, they are sent to space to train in battle games and learn how to work together or, in Ender's case, to lead. The odds are purposefully stacked against Ender to draw out his strengths as quickly as possible because the final war with the Buggers is nearly upon them, and it's kill all or all be killed.
What sets this book apart from young adult is that it's not written to a six-year-old audience. It's barely written to a young adult audience. In fact, Ender thinks and speaks like a middle school child at only 6, and there's precious little for same-age readers (even middle schoolers) to identify with in his character. Yet, we do identify with him. He's not just a machine. He's a boy who grows up too fast and lives with the weight of the planet on his shoulders but who doesn't want to end up like his evil older brother. He knows he's not a child. He knows it's not even really a possibility. But he does long for friends, and he hates the way he's forced to dominate his competition, isolating him from his peers. This book is powerful on both thematic and emotional levels, drawing tears to my eyes as I read. There isn't even romance, which is the typical tear-jerker stuff for me. It's about the bonds built between boys and peers and the bond of brother to brother and brother to sister and teacher to student and boy to duty. It's deep and heart-wrenching. It's intellectual. It's suspenseful. It's fascinating.
For its relatability to a different generation (which is extremely difficult to achieve in science fiction), for it's innovative ideas (before kids killed each other in the The Hunger Games, little children trained their childhood away in order to eventually command starships and fight aliens), for its emotional depth, and for its compelling tale, I give Ender's Game five stars and look forward to seeing how they pull it off in the movie this November, knowing it can't possibly be the same, by a long shot. However you choose to order your story mediums, be sure that if you watch the movie, you also read the book. In this case, I believe the experiences are going to be quite a bit different, and you want to get the full story, trust me.
ADDENDUM (9-25-13): If you have already read this blog once, you might notice that I changed a line in the last paragraph that could have potentially been a spoiler. I figure most people will avoid reading a review of something they are already intending to read or see, but for those of you on the line, I don't want to give away too much.
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