Showing posts with label aliens. Show all posts
Showing posts with label aliens. Show all posts

Thursday, November 7, 2013

Pacific Rim on DVD

When I first heard about a movie called Pacific Rim, I had little interest in seeing it. I wasn't impressed by the Transformers movies (Sorry! I know I have readers who are fans. I'm not trying to be a hater!), and Pacific Rim looked too much like those. But then I started hearing things about it. It was getting good reviews. People I knew liked it. I put it on the back burner to see when it came out on DVD, and now here I am, converted.

If this movie had been just like Transformers and all about the huge fighting machines, I don't think I would have liked it. But it's not about the machines at all. Sure, they are essential to the plot, but they aren't the plot. The story is more about the characters (which I always love), and when characters are at their rope's end with nothing more to lose, that's when you can tap into and draw out the rawest of emotions and reach a level all humanity can identify with, no matter the external differences.

The plot itself...completely far-fetched and ridiculous, but with good characters, I didn't much mind. And okay, I admit, it was a tiny bit cool to see gigantic robots being controlled by two little humans, linked mind to mind and unafraid of the weaponry and alien creatures around them.

There was one nitpicky thing I didn't like about the movie's characters. Two of them (not the brothers at the beginning) looked so much alike that I often had trouble distinguishing between them at first, but it didn't hurt my understanding of the basic premise much.

This movie obviously calls to mind other famous monster movies like Cloverfield and Godzilla, for instance. But though it takes itself seriously enough, I like that it sort of pulls its punches. Normally, I wouldn't say such a thing. But not being a big fan of total annihilation disaster movies, it was refreshing for me to see so many characters survive to the end of the film. There were a few who I was sure were goners but that happily came out alive at the end. Of course, that's not to say everyone survives. The numbers were just higher than I expected. And though the stinger is hardly worth waiting around for (the advantage of DVD is that you don't have to) there's yet another example of a punch pulled.

Altogether, I was impressed and satisfied by this movie from director Guillermo del Toro, with Charlie Hunnam as the lead. It's rated PG-13, mostly for sci-fi action and violence, and just over two hours long without feeling dragged out. Maybe my satisfaction is due to the fact that I wasn't expecting much, and yeah, it's basically just a good popcorn movie. But nothing's wrong with popcorn...or a fun movie to watch as you eat it. Three stars.

Saturday, November 2, 2013

Ender's Game in Theaters Now

I read the book Ender's Game in preparation for watching the movie, so with that semi-fresh in my mind (read that review here), these are my thoughts on the screen adaptation.

I'm not going to go into exactly what the story is about. For that, you can read my book review or stumble upon it just about anywhere on the Internet. This will be more of a comparison review of book to movie, with emphasis on the movie.

Overall, I thought the movie stayed very true to the book with the exception that befalls all movie adaptations: that much of the book had to be compressed. Impressively, this movie is very tight and moves the plot and the action right along, clocking in at under two hours. There's no drag. On the other hand, such speed of plot leaves little room to draw out depth of character and emotion, and that's what I found lacking in the first half of this movie. If you don't already know Ender from the books, you cannot possibly grasp what he is going through in the movie. The book takes us deeply into Ender's heart and mind, and it's extremely difficult to translate something so internal into something external and visual.

(Minor SPOILERS follow in this paragraph.) I'm not sure a true translation would have been possible in the first place without making a much longer movie that might have included more of the set-up of Ender's isolation. The movie cuts out the constant set-backs Ender faces in his quest for acceptance, and without those, you don't feel his plight nearly as strongly. The movie tells us he's purposely being isolated, but it skips the parts that show it, narrowly focusing instead on the opposite: how Ender attracts his followers. Without seeing the agony of his losses, we can't fully understand the significance of his victories. In fact, if you only had the movie to go by, you would think that Ender's superior, Colonel Graff, fails in his mission to isolate Ender, but that's not quite the case in the book. So, the first half of the movie, while true to the spirit of the book, lacks some of the soul of the book.

However, the second half picked up some of the lost emotional threads I was looking for and tied them into a fabulous ending, made all the more powerful by what I already knew from the book. This is one case where I am very glad I read the book first, though sometimes I am not so finicky about that. It is possible that I read more emotion into scenes because I knew what the book contained. Even so, Asa Butterfield, except for being taller than I thought he should be (and he's definitely older than the character in the book, but to get an actor with any depth, he'd have to be), is a fantastic Ender, and he plays the emotions beautifully.

(Very minor SPOILERS in this paragraph.) In fact, I was happy with nearly all the characters. Valentine, perhaps, didn't match up with how I envisioned her, especially in the latter half of the book, but she's in the movie so little that it doesn't matter (she and Peter's roles from later in the book were one of the sacrifices made due to time constraints). Harrison Ford as Graff and Viola Davis as Anderson seemed just right. Granted, I wasn't expecting Anderson to be a woman, and Davis brings a more motherly (though still military-tough) approach to the character that I never would have envisioned from the book, but somehow it works. At least, I liked it. The other trainees with Ender don't get a ton of screen time, but we still get to see a few of the book's key moments in which certain ones become something more to Ender. However, there's no time in the movie to deal with the complications those friendships go through in the book.

Just a note about morality since that's one of my big things. I don't have anything really bad to say about the movie, but I do want to give you the basics. It's rated PG-13 for some violence and heavy thematic material. (In short, if your kid's as young as Ender is supposed to be in the story, he's probably too young to watch this!) There's bullying, manipulation, questioning of authority, calculated violence. But the whole story is one big dialog of right and wrong. For that reason, with parental guidance, of course, I think some younger ages (middle school especially) can handle, or even should be allowed to handle, this. There's a lot to talk about.

Finally, I just enjoyed the look of the movie, the tech, the battle room, the aliens. It was all well done, and nothing seemed too amiss when compared to what I had envisioned in the book.

Though the first half of the movie leaned more toward three stars for me, the second half brought it overall to four stars. When the credits finally rolled, I had shed a few tears and just needed time to process the whole thing. There's this beauty to the story that the movie manages to capture a small part of, and it's timeless too. Several decades since the book's first publication haven't lessened its relevance and impact. I'm happy to see this story on the screen, despite being only a very recent fan, but I do highly recommend that you enjoy the book first.

Wednesday, October 16, 2013

Icons

Icons is my first Margaret Stohl novel. She writes young adult fiction and is the coauthor of the Beautiful Creatures series, the first book of which is now a movie (I didn't read Beautiful Creatures, but I saw the movie and was not too impressed; then again, I'm not really into witches and should have known better).

Icons is quite a different type of story, though still paranormal. Dol and Ro are not normal teenagers, and it's not just because they no longer live in a normal world. When they were infants, everything changed on The Day, when the Lords invaded from space and killed everything in 13 major cities across the globe. The survivors knew there was no hope in resistance. But Dol and Ro are special. They have abilities no one else has, abilities that feel more like curse than blessing. Dol feels everyone's emotions, and on Ro comes a rage so strong he becomes an unstoppable physical force. Only Dol can calm him. They've managed to stay out of site of the Icons and the Lords so far. But the truth of their existence is about to be revealed, and they will have to face their fears and the power of their emotions.

I enjoyed this book for the most part. The setting, though post-apocalyptic, manages to be different than what I've read before (though, granted, not much detail is given), and the paranormal powers are surprisingly (since so many books use them) unique in their presentation and use. I was intrigued about what Dol, who narrates, could or would do with her power, and information about her power is strung along little by little to pull the reader deeper into the story. Between chapters there are "classified memos" that relate to what's going on, often revealing an outside perspective to Dol's. Sometimes the memos' significance doesn't become clear until later. The story is interesting, particularly as new significant characters are added, broadening the plot.

But there was something lacking for me at the end. (Minor SPOILERS may follow.) I felt like there was the story and there was the ending: two separate things that didn't mesh well together. From a character development standpoint, it was fine. Dol got from one point to another, and all the connections were fairly clear. What wasn't as clear was the plot resolution. Not enough clues were provided on that front early on. The end just happened, and not everything necessarily followed from what had transpired earlier. Sorry for being vague, but I really try to avoid spoilers. So, there was that, and (this might be the SPOILER you want to avoid), I didn't like how the romance ended up. There's a love triangle, and I'm not sure Dol picks the right boy. It didn't make the best sense to me. I wasn't convinced of it working out that way, and I didn't understand it. So, the ending was a little rough for me.

I didn't have issues with the morals of the book, though no great attempt seems to have been made to discuss issues of morality. The biggest question raised is whether to risk lives for a chance to do greater good, but even that is not satisfactorily answered. Overall, the morality of the book is neutral, but there's nothing too offensive.

Other than that, I thought the story was unique and enjoyable and a worthy three-star beginning to a new series. Icons was published this past spring. Idols (Icons #2) will be published next summer.

Wednesday, September 18, 2013

Ender's Game

I'm back! It's been a crazy busy summer, and though I've been reading less than normal, I still have a handful of books and more than a handful of movies to potentially review. For now, I will start with the latest book I've read and possibly work backward from there, if life permits.

After enjoying Pathfinder, by Orson Scott Card, some friends encouraged me to also read Ender's Game, by the same author. But I confess, though I put it on my list, I didn't get seriously interested until I knew a movie adaptation was going to be made. Then, the only question was, should I read it beforehand or after? There are distinct advantages to each for a person who loves both movies and books. I opted for the book first this time, wanting to get into it and be surprised as I read, rather than getting the surprises out of the way in two hours and then going back and reading about how it all took place. I don't like spoilers. Having read it this close to when the movie comes out, I suppose I will probably be slightly disappointed with the movie. It's best to put some time between a book and a movie, I think. That way, you can enjoy both more fully and give the movie credit for being its own thing, rather than comparing two different story mediums that really aren't meant to be the same. On a side note, that's why I'm not going back and re-reading Catching Fire before the movie comes out in November. I don't remember much of the book, so the story will be fresh for me again. Then, I'll go back and enjoy a more leisurely pace through the details of the book afterward.

Ender's Game did not disappoint. It's an interesting genre, definitely science fiction but not necessarily young adult (and for sure not middle school), even though the story is about a young kid. Often, when you have a young protagonist, the book is automatically categorized as young adult, and perhaps that exactly what Ender's Game is to some, but it's a good example of a story that transcends both age limits and, almost miraculously for sci-fi, time periods. For instance, it was written in the 70's, but there's a very good grasp of the possibilities of computer technology and virtual reality. It's also just vague enough not to date itself, at least not too much.

Ender's Game is about a six-year-old boy, nicknamed Ender, who's a genius selected for training in Battle School to defeat a race of aliens called Buggers that almost wiped Earth out at one time. The theory is that a child with an adaptable mind is needed to confront the enemy, who anticipates actions and adapts quickly itself. So, little boys are monitored, and if they qualify, they are sent to space to train in battle games and learn how to work together or, in Ender's case, to lead. The odds are purposefully stacked against Ender to draw out his strengths as quickly as possible because the final war with the Buggers is nearly upon them, and it's kill all or all be killed.

What sets this book apart from young adult is that it's not written to a six-year-old audience. It's barely written to a young adult audience. In fact, Ender thinks and speaks like a middle school child at only 6, and there's precious little for same-age readers (even middle schoolers) to identify with in his character. Yet, we do identify with him. He's not just a machine. He's a boy who grows up too fast and lives with the weight of the planet on his shoulders but who doesn't want to end up like his evil older brother. He knows he's not a child. He knows it's not even really a possibility. But he does long for friends, and he hates the way he's forced to dominate his competition, isolating him from his peers. This book is powerful on both thematic and emotional levels, drawing tears to my eyes as I read. There isn't even romance, which is the typical tear-jerker stuff for me. It's about the bonds built between boys and peers and the bond of brother to brother and brother to sister and teacher to student and boy to duty. It's deep and heart-wrenching. It's intellectual. It's suspenseful. It's fascinating.

For its relatability to a different generation (which is extremely difficult to achieve in science fiction), for it's innovative ideas (before kids killed each other in the The Hunger Games, little children trained their childhood away in order to eventually command starships and fight aliens), for its emotional depth, and for its compelling tale, I give Ender's Game five stars and look forward to seeing how they pull it off in the movie this November, knowing it can't possibly be the same, by a long shot. However you choose to order your story mediums, be sure that if you watch the movie, you also read the book. In this case, I believe the experiences are going to be quite a bit different, and you want to get the full story, trust me.

ADDENDUM (9-25-13): If you have already read this blog once, you might notice that I changed a line in the last paragraph that could have potentially been a spoiler. I figure most people will avoid reading a review of something they are already intending to read or see, but for those of you on the line, I don't want to give away too much.

Saturday, September 29, 2012

Battleship on DVD

Wow, I just finished watching Battleship on DVD, and I'm so excited that this movie is so much better than I thought it could be. I mean, it's crazy to base a movie off a game, let alone this one, but whoever thought up the plot had a lot of fun and stepped outside the box (the game box, that is), while also leaving in one very clever nod to the game as we know it. I'm impressed.

What makes any war or alien invasion movie good is a narrow focus, especially on character, and Battleship does just that. For reasons we don't know (and are never really told), Alex Hopper has made one big mistake out of his life. As a last-ditch effort, his brother recruits him to the Navy, but even the Navy can't reform him. It's not until Alex is trapped in a bubble on the ocean with alien invaders that he has a chance to try to redeem himself and make a final stand that will count.

The talented cast of characters includes memorable roles from Liam Neeson, Alexander Skarsgard, Tadanobu Asano, Rihanna, Brooklyn Decker as the love interest, and Taylor Kitsch as Alex Hopper, just to name a few. Battleship is rated PG-13, mostly for intense sci-fi action. People die, but thankfully, it's not a complete disaster movie where half the cast is left at the end (let me amend that to the cast we care about). It runs long at slightly over two hours but doesn't feel like it, giving us just enough emotional drama to make us care and then filling in the rest with weird aliens and lots of stuff blowing up.

Sure, to some extent, it's a popcorn movie. You probably don't want to think too hard about logistics. But if you're okay with Dr. Who (Great Britain's sci-fi show about an alien who saves the universe over and over again; if you've never heard of it, you're missing out), this won't bother you.

If you are familiar with Hasbro's Battleship game (And who isn't? Or am I dating myself here?), you probably think this is the corniest idea for a movie yet, worse than making one off a theme park ride. But I suggest you give it a try. One thing can be said for sure about this type of movie: it's pure entertainment. You might even want to dust off those old game pieces when you're done; it's that inspiring.

Three and a half stars.

Friday, December 9, 2011

Super 8 on DVD now!

If you are looking for a fun Christmas gift for someone this year, Super 8 is one of those movies to own. My husband thinks it might be the best movie of 2011, but he grew up loving E.T., The Goonies, and such. Super 8 fits in right along with the best of movies starring children. I find it somewhat funny and ironic that though Super 8 was made this year (unlike those other child-star greats from the 1980's) it takes place in 1979. And though J.J. Abrams is the director, Steven Spielberg had his hand in the making of this movie, too.

Super 8 is the story of a group of kids making their own movie when they witness a train crash with inexplicable repercussions...like the teacher who was there to make sure the train crashed or the soldiers who followed and tried to clean up the mess quietly without local police involvement or the disappearance of certain people and all dogs. When their film reveals the truth behind it all, the kids rally behind Joe Lamb to become the town's heroes in a truly Spielberg-like grand finale.

Here's a nod to the kids who pull off this brilliant acting job: Joel Courtney as Joe Lamb, Elle Fanning as Alice (Amazing!), Riley Griffiths, Ryan Lee, Gabriel Basso, and Zach Mills. While Joel Courtney is brilliant throughout, it's especially interesting to watch Elle Fanning (Dakota Fanning's sister) turn on her acting for the kids' movies while she's still in character as Alice. She's acting on two levels then!

Super 8 is rated PG-13 appropriately. Be warned that the kids swear all the time. It's wrong, yeah, but it comes across as funny because you get the sense that the kids are trying to be cool and grown-up. There's also some intense sci-fi action and violence. The movie trailers were never too clear, but I think by now, even if you haven't seen the movie, you've heard and I'm not spoiling it to say that this movie is about extra-terrestrial life. But then again, it's not. That's the cool thing about Super 8. There's a story for the big screen because of what happens with the train, but the real story is all about the kids and what's going on in their lives. It's about kids needing their parents and parents being too caught up in their own grief to see it until it's almost too late. It's about kids being kids. It's hilarious and heart-wrenching, and it might just take you right back to your own childhood. If the swearing doesn't bother you and you don't mind suspense (oh, and a little fake zombie gore), you can't help but love Super 8.

Five stars!

Sunday, February 20, 2011

I Am Number Four (book and movie)


If you read my last blog, you know that I am on a brief kick of books turned into movies, or in the case of Red Riding Hood, screenplays turned into books. I read I Am Number Four as an advance reader's copy (not even the published hardcover) just last year. I'm amazed at how quickly they can do that. Advance copy one year. Movie the next.

You'd think, then, that the movie wouldn't be all that great for being made so quickly, even before the populace had time to spread the hype on this book. You might be surprised. Alfred Gough and Miles Millar helped write the screenplay. They are also the creators of Smallville; the content is similar.

Here's the basic plot without too many spoilers. Number Four is one of nine alien children from the planet Lorien sent to Earth to avoid a bloodbath by evil Mogadorians, aliens who took over and destroyed their planet. The problem is that those evil aliens have come to Earth to do the same, and all that stands in their way are these nine kids. But the number is down to six because three have been destroyed, and Number Four knows he's next due to a convenient safety measure that only lets the Mogadorians kill the nine in order. Every time one dies, a new tatoo appears on the others' legs.

So, the nine have always been on the run, never staying too long, never making close friends, always forging new identities, with the help of a Protector for each one. When Number Four and Henri, his Protector and father-figure, discover Number Three's death, they erase their lives in Florida and start anew in Ohio. But Number Four, now called John Smith, isn't willing to hide in the shadows forever. He wants to live life and find love and be as normal as he can be, so he goes to the local high school, where he begins to make both friends and enemies and stir up unwanted notice. Even an innocently taken photograph can lead the Mogadorians to his doorstep, and he's running out of time.

I loved the movie. Perhaps it's because I couldn't remember many details from the book, having read it a year ago. But the details began to come back to me as I watched, so I know the movie was following the big picture of the book, at least.

As with all movies made from books, a lot of simplifying has to go on. The story has to fit into two hours, and it has to make sense without a lot of exposition. I thought the movie handled the basics really well without feeling like it was trying to cram all of the book in. It felt like a movie, not a book turned into a movie.

There are differences, of course, that the diehard fans will hate. Personally, I don't think the movie had the budget to pull off the book's crazy, complex, layered last battle, but the simplified movie version is good enough for the movie watchers. It might disappoint book fans as so much is left out. But it would have taken too much explanation and time to fit it all in. The movie stayed simple, and that's why I think it works. However, if you do see the movie before the book, read the book, too, so you can get all the cool stuff from the end.

Remembering more of the book now that I've seen the movie, I'll add a few words on that. Sadly, but perhaps tellingly, I didn't review I Am Number Four when I read it, even though I was reviewing a lot of other books at the time. I think what happened is that I was reading a lot and I'd just had a baby, so I reviewed only what I considered the best. I don't think I Am Number Four was so bad. It just wasn't the one that stuck out in my mind at the time. I thought the idea was unique, I do remember, and the only negative thing I can concretely remember thinking was that the main character, Four, seemed younger than he was supposed to be. He's made to be older than I remember in the movie, though. I think he felt a little like he was in middle school in the book when he's actually in high school. But the movie makes him look like a senior, at least. Could be the choice of actor; he just looks older.

One of the things I particularly enjoyed that they kept well from book to movie was the role played by the Chimera (though still cooler in the book), but I can't say anymore; too spoilerish.

Although the movie is rated PG13 for scary aliens and alien-related violence, including a scene where a small ball with razors revolving on it is placed in a guy's mouth (but no blood or gore is shown), I was pleased with the morality of both the book and movie. No clothes coming off. Nothing more than kissing. And the icing on the cake, aliens from Lorien fall in love with a person for life...so no cheating!

Overall, the acting was good, the special effects were decent, the storyline was clear, and the movie was just fun. Even if you've never heard of I Am Number Four, which I doubt by now, since they've been advertising it like crazy on TV, I think you will enjoy it. No need to read the book first. Save it for after, and you won't be disappointed. You'll feel like you're getting more story by reading the book second, and you'll want that because I Am Number Four is just the beginning of a series and the sequel, The Power of Six, isn't available until September.